Logo Search packages:      
Sourcecode: tatan version File versions  Download package

Public Member Functions | Public Attributes | Static Public Attributes

br::screen::Screen Class Reference

List of all members.

Public Member Functions

void clear ()
void close ()
void closeSDL ()
void flip ()
void handleError ()
void saveBMP (char[] name)
void setClearColor (double R, double G, double B, double alpha)
void setModelView ()
void setProjection ()
void setScoreView ()
void toggleFullScreen ()

Public Attributes

const GLfloat ambientCol [] = [1, 1, 1, 0.5]
int bpp
const int GAME_DOWN = -240
const int GAME_FAR = -1600
const int GAME_LEFT = -200
const int GAME_NEAR = -2
const int GAME_RIGHT = 200
const int GAME_UP = 240
SDL_Surface * gScreenSurface
int height
const GLfloat lightCol1 [] = [ 1 , 1 , 1 , 1 ]
const GLfloat lightCol2 [] = [ 0 , 0 , 1 , 1 ]
const GLfloat lightPos1 [] = [ 0 , 0 , 100 , 0.0 ]
const GLfloat lightPos2 [] = [ 0 , 0 , 100 , 1.0 ]
const int SCREEN_BPP = 0
const int SCREEN_HEIGHT = 480
const int SCREEN_WIDTH = 640
int width

Static Public Attributes

static int g_videoFlags = SDL_SWSURFACE|SDL_OPENGL

Detailed Description

Definition at line 11 of file screen.d.


The documentation for this class was generated from the following file:

Generated by  Doxygen 1.6.0   Back to index